In computer science, one way of doing fair scheduling is to remember the unfair bias when a task takes too long and compensate with a less cpu time next round.
Can you do that with koth? If after 10 matches I get teamed with 8 teams 5000 points above me, its a lousy experience. Could you consider adding a fraction of the difference as a penalty to my level when I search a subsequent game?
E.g.
2000+2000 vs 6000+6000.
i.e. 4000 vs 12000 combined.
This is unfair. I'm likely to lose. The difference is 8000 so give me a 1000 point subtraction next time I search so I get paired against weaker opponents and the average opponent level evens out to hopefully the same as my actual level.
Can you do that with koth? If after 10 matches I get teamed with 8 teams 5000 points above me, its a lousy experience. Could you consider adding a fraction of the difference as a penalty to my level when I search a subsequent game?
E.g.
2000+2000 vs 6000+6000.
i.e. 4000 vs 12000 combined.
This is unfair. I'm likely to lose. The difference is 8000 so give me a 1000 point subtraction next time I search so I get paired against weaker opponents and the average opponent level evens out to hopefully the same as my actual level.
Comment