
Announcement
Collapse
No announcement yet.
NEW BALANCE update in AUTUMN 2020 (mudanças de cartão /cambios de tarjeta)
Collapse
X
-
Seria mas difícil mejorar cartas, si suben el nivel de mejora de las cartas ya que no es fácil conseguir bastante bomberium
- 1 like
-
Van haber muchas personas que hacen team pero ahora tiran las cartas más rápido :/
- 2 likes
Leave a comment:
-
Você quer dizer como uma batalha onde você pode escolher entre duas opções de cartas e ter um baralho em combos surpreendentes? Este pode ser um modo de evento especial. Já pensamos nisso.
(Traduzido com o Google)
Do you mean like a battle where you can choose from two card options and have a deck on surprising combos? This could be a special event mode. We have already thought about it.
-
Originally posted by EDAN View PostCreo que bajarles el enfrentamiento a todas las cartas sería más difícil jugar, ya que los jugadores ni se mueven para ganar imagina que puedan tirar cartas al principio de la partida
- 1 like
Leave a comment:
-
Creo que bajarles el enfrentamiento a todas las cartas sería más difícil jugar, ya que los jugadores ni se mueven para ganar imagina que puedan tirar cartas al principio de la partida
- 2 likes
Leave a comment:
-
NEW BALANCE update in AUTUMN 2020 (mudanças de cartão /cambios de tarjeta)
A new balance update is here! Most cards will have some changes to them. The cards have new levels and you can have MORE bombs on earlier levels and EVEN MORE when you upgrade to maximum level. Can you imagine having 5 Flashbangs or 6 Landmines?
There are changes to some game play mechanics and a new option for the special bomb controller. Each card now has it's own button! This might save you some time when you need to use a card quickly.
GENERAL CHANGES
----------------------------------------------------------------- NEW: Added a new gameplay mechanic! Items with 0 energy cost can be used even when the player is on energy cooldown. This includes cooldown caused by using items and the initial cooldown at the start of a match.
- NEW: Energy cost is now one of the scaling stats on powerup cards
- CHANGE: Item cooldown time decreased from 1.5s per energy to 1.0s per energy. Many powerups have changes to their energy costs because of this change.
- CHANGE: All common / rare cards have max level of 9
- CHANGE: All epic cards have max level of 7
- CHANGE: Curses no longer linger on tile when player dies
ARENA 1
----------------------------------------------------------------
FUSELESS BOMB- NEW: Level 2, 4, 6, 7 and 8 now gives extra bombs (= max level gives now 6 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Energy cost decreased from 1 to 0 (= no cooldown)
HEX CANISTER- NEW: Level 2, 4, 6, 8 now gives extra bombs (= max level gives now 5 bombs)
- CHANGE: Reworked explosion size scaling per level
B.L.O.B- NEW: Level 2, 4, 6, 8 now gives extra bombs (= max level gives now 5 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Slime slow increased from 60% to 80%
WALL DESTROYER- NEW: Level 9 now reduces energy cost from 4 to 2
- NEW: Level 3, 5 and 7 now gives extra bombs (= max level gives now 4 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Cooldown decreased from 7.5s to 4.0s
CONCUSSION BOMB- NEW: Level 9 now reduces energy cost from 5 to 3
- NEW: Level 3 and 6 now gives extra bombs (= max level gives now 3 bombs)
- CHANGE: Slight changes to explosion size scaling per level
- CHANGE: Cooldown increased from 4.5s to 5.0s
SMOKE CANISTER- NEW: Added new smoke effect!
- NEW: Level 2, 4, 6, 8 now gives extra bombs (= max level gives now 5 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Cooldown decreased from 1.5s to 1.0s
LONG FUSE- NEW: Level 2, 4, 6, 7 and 8 now gives extra bombs (= max level gives now 6 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Energy cost decreased from 1 to 0 (= no cooldown)
SHORT FUSE- NEW: Level 2, 4, 6, 7 and 8 now gives extra bombs (= max level gives now 6 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Energy cost decreased from 1 to 0 (= no cooldown)
ARENA 2
----------------------------------------------------------------
WINGED HEX- NEW: Max levels increased from 7 to 9
- Level 8 increases explosion size (same as old maximum)
- Level 9 reduces energy cost from 6 to 4
- NEW: Level 3, 5 and 7 now gives extra bombs (= max level gives now 4 bombs)
- CHANGE: Slight changes to explosion size scaling per level
FLASHBANG- NEW: Flashbang no longer hides game UI (=bomb buttons etc.)
- NEW: Level 2, 4, 6, 8 now gives extra bombs (= max level gives now 5 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Flash duration increased from 1.0s - 2.2s to 1.2s - 2.2s
- CHANGE: Cooldown decreased from 3.5s to 3.0s
WINGED B.L.O.B- NEW: Level 3, 5 and 7 now gives extra bombs (= max level gives now 4 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Slime slow increased from 60% to 80%
DYNAMITE- NEW: Level 6 now reduces energy cost from 9 to 7
- NEW: Level 5 and 7 now gives extra bombs (= max level gives now 3 bombs)
- CHANGE: Reworked explosion size scaling per level
ARENA 3
----------------------------------------------------------------
FREEZE BLAST- NEW: Changed explosion pattern to new one (so it is same as in single player)
- NEW: Level 2, 4, 6, 8 now gives extra bombs (= max level gives now 5 bombs)
WINGED BOMB- NEW: Level 6 now reduces energy cost from 7 to 5
- NEW: Level 5 and 7 now gives extra bombs (= max level gives now 3 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Cooldown decreased from 7.5s to 7.0s
WALL ASSEMBLER- NEW: Center wall no longer blocks player movement while walls are building
- NEW: Max levels increased from 5 to 7
- Level 6 increases explosion size (same as old maximum)
- Level 7 reduces energy cost from 3 to 1
- NEW: Level 2, 3, 4 and 5 now gives extra bombs (= max level gives now 5 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Cooldown decreased from 3.5s to 3.0s
LAND MINE- NEW: Max levels increased from 5 to 7
- Level 6 gives extra bomb
- Level 7 increases explosion size
- NEW: Levels 2, 3, 4, 5, 6 now gives extra bombs (= max level gives now 6 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Energy cost decreased from 4 to 0 (= no cooldown)
- CHANGE: Flag fadeout time increased from 4.5s to 5.0s
- CHANGE: Mine arming time increased from 2.0s to 3.0s
ARENA 4
----------------------------------------------------------------
FORCE FIELD- No Changes
BLESS GENERATOR- CHANGE: Shield duration increase reduced from 0.4s - 3.6s to 0.3s - 2.7s
- CHANGE: Curse duration reduction increased from 0.4s - 3.6s to 0.5s - 4.5s
CONCUSSION MINE- NEW: Max levels increased from 5 to 9
- Level 6 increases explosion size
- Level 7 gives extra bomb
- Level 8 gives extra bomb
- Level 9 increases explosion size
- NEW: Level 2, 4, 5, 7, 8 now gives extra bombs (= max level gives now 6 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Energy cost decreased from 3 to 0 (= no cooldown)
- CHANGE: Flag fadeout time increased from 4.5s to 5.0s
- CHANGE: Mine arming time increased from 2.0s to 3.0s
BUNKER BUSTER- NEW: Bunker Buster’s explosion now pierces other bombs and collectable powerups
- NEW: Max level increased from 5 to 7
- Level 6 gives extra bomb
- Level 7 reduces energy cost from 4 to 2
- NEW: Level 2, 4 and 6 now gives extra bombs (= max level gives now 4 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Cooldown decreased from 7.5s to 4.0s
ARENA 5
----------------------------------------------------------------
TELEPORT- NEW: Max levels increased from 7 to 9
- Level 8 adds destination reveal time
- Level 9 reduces energy cost from 4 to 2
- NEW: Level 3, 5, 7 now gives extra teleports (= max level gives now 4 teleports)
- CHANGE: Destination reveal time increased from 0.0s - 1.0s to 0.0s - 1.2s
- CHANGE: Cooldown decreased from 4.5s to 4.0s
ROW OF BOMBS- NEW: Max levels increased from 5 to 7
- Level 6 reduces energy cost from 9 to 7
- Level 7 gives extra bomb
WINGED WALL- NEW: Center wall no longer blocks player movement while walls are building
- NEW: Max levels increased from 5 to 7
- Level 6 reduces energy cost from 8 to 6
- Level 7 gives extra bomb
- CHANGE: Cooldown increased from 7.5s to 8.0s
ARENA 6
----------------------------------------------------------------
NAPALM CANISTER- NEW: Level 9 now reduces energy cost from 6 to 4
- NEW: Level 3, 5 and 7 now gives extra bombs (= max level gives now 4 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Effect duration reworked from 6.0s - 8.0s to 5.0s - 9.0s
AIR STRIKE- NEW: Max levels increased from 5 to 7
- Level 6 reduces energy cost from 7 to 5
- Level 7 gives extra bomb
- CHANGE: Cooldown decreased from 7.5s to 7.0s
ARENA 7
----------------------------------------------------------------
BLACKOUT VIAL- NEW: Max levels increased from 5 to 7
- Level 6 increases explosion size
- Level 7 increases effect duration
- NEW: Level 2, 3 and 5 now gives extra bombs (= max level gives now 4 bombs)
- CHANGE: Reworked explosion size scaling per level
- CHANGE: Effect duration decreased from 6.0s - 10.0s to 6.0s - 8.0s
- CHANGE: Cooldown decreased from 4.5s to 3.0s
Last edited by Maija; 09-24-2020, 08:14 AM.Tags: None
- 5 likes
Leave a comment: